The Profane Tome
An Advanced, Technical, Bottom to Top Guide to Zelda in Super Smash Bros: Melee
Monday, July 11, 2039
THE PROFANE TOME - Index
BOOK I: Movement Movement Speed Technical Data Farore's Wind: Farore's Wind: Edge Cancels Farore's Wind: Stall a...
Sunday, January 26, 2020
BOOK III - Invuln Ledgehop Kicks
Zelda can control space near the ledge very well and has many options to hold ledge and deny opponents, and ledgehop kick is an extremely po...
BOOK III - Ledgekick and Ribbonkick
An extremely powerful way to control edge space is with a an edge cancelled kick on the ledge, hereafter referred to as a ledge kick. Placin...
Saturday, July 20, 2019
BOOK I - Airdodge Interrupts and Angeldash (Lustdash/Lemondrop)
Zelda's airdodge has a very fast starting speed, but diminishes quickly and leaves zelda hanging in the air inactionable and vulnerable....
BOOK I - Haxdash, Ribbondash, and Other Ledge Options
Invuln Haxdash - Zelda does have an invulnerable haxdash on every stage. This is performed by: Releasing ledge, jumping towards stage, airdo...
Sunday, May 5, 2019
BOOK I - Fair AI
Zelda's lightning kick has a strange animation that sharply raises her ECB then drops it slightly immediately following. Using this to l...
Wednesday, May 1, 2019
BOOK II - NAYRU'S LOVE: SUBWARP
Nayru's love is usually not a good option against a shielding opponent, but an interesting property of her environmental collision box a...
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