The Profane Tome

An Advanced, Technical, Bottom to Top Guide to Zelda in Super Smash Bros: Melee

Monday, July 11, 2039

THE PROFANE TOME - Index

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BOOK I: Movement Movement Speed Technical Data Farore's Wind:       Farore's Wind: Edge Cancels       Farore's Wind: Stall a...
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Sunday, January 26, 2020

BOOK III - Invuln Ledgehop Kicks

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Zelda can control space near the ledge very well and has many options to hold ledge and deny opponents, and ledgehop kick is an extremely po...

BOOK III - Ledgekick and Ribbonkick

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An extremely powerful way to control edge space is with a an edge cancelled kick on the ledge, hereafter referred to as a ledge kick. Placin...
Saturday, July 20, 2019

BOOK I - Airdodge Interrupts and Angeldash (Lustdash/Lemondrop)

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Zelda's airdodge has a very fast starting speed, but diminishes quickly and leaves zelda hanging in the air inactionable and vulnerable....

BOOK I - Haxdash, Ribbondash, and Other Ledge Options

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Invuln Haxdash - Zelda does have an invulnerable haxdash on every stage. This is performed by: Releasing ledge, jumping towards stage, airdo...
Sunday, May 5, 2019

BOOK I - Fair AI

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Zelda's lightning kick has a strange animation that sharply raises her ECB then drops it slightly immediately following. Using this to l...
Wednesday, May 1, 2019

BOOK II - NAYRU'S LOVE: SUBWARP

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Nayru's love is usually not a good option against a shielding opponent, but an interesting property of her environmental collision box a...
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